Skip to main content

Burto Broom and the Three-Eyed Horse

South of the village proper, on the outskirts of town, travelers can find an overgrown field of sickly-looking crops.  The fields along with a dilapidated cottage and barn are home to Burto Broom and his three-eyed horse.


Burto was once one of the most prosperous farmers in Larm, having settled on good fertile land irrigated by the river.  But all that changed two years ago when one of his horses gave birth to a most peculiar foal.   The newborn was small and weak, with a pale grey coat, and a fully functioning third eye in the middle of its head.  The tiny creature was rejected by its mother, abandoned, and left to starve.

Burto's family and neighbors were horrified by the misshapen foal and pleaded with him to put the creature out of its misery.  But Burto loved the animal from the beginning and spent long nights in the barn feeding it, brushing its pale grey coat, and keeping it warm.

Over the next few months, the horse grew stronger and larger, but the rest of the farm suffered a rapid decline.  The rows of corn and wheat took on the same sickly pale grey color as the horse and seemed to rot in the field.  When they could stand no more, Burto's family packed their things and journeyed south to Dolmvay, vowing never to return so long as the horse remained.

And so Burto remains at the farm with his three-eyed horse.  Passers-by have reported seeing an impossibly large creature walking among the withered rows of crops.  The more fantastic rumors mention sightings on moonlit nights of Burto riding his horse across the sky.


Comments

Popular posts from this blog

Solo RPG Report: Episode 1 - Encounter at Old Bone Hill

 After watching several YouTube videos about solo gaming, I tried a short gaming session this weekend to get a feel for how it works.  The following is a transcript of the game featuring new 1st Level characters for Old School Essentials.  I entered the initial story prompt using Gemini AI and then physically rolled the dice and adjudicated the combat result using the rules system.  All in all, I am very happy with the results and look forward to more encounters for this fledgling group of adventurers. Episode 1 - Encounter at Old Bone Hill   Transcript (Bold Text is Gemini AI): Are you ready to embark on an adventure?   We will be doing a classic dungeon crawl featuring three characters: first is Clover Berrycloth the Human Fighter; next is Strattford Vulgamoore the Human Cleric; and finally is Morgot Lank the Elf. These three have been hired to retrieve a wagon and horses that ran off into the old bone hill. The Old Bone Hill is a haunted place,...

Dungeon 24 Project

One room a day, every day, for one year, resulting in a 12-level mega dungeon complex.  This is the Dungeon 24 Project. I want to keep the main page dedicated to world building about Larm.  Going forward, the daily updates for the Dungeon 24 Project can be accessed through the "Dungeon 24" link at the top of the page. Dungeon 24 - Room 32/365 (Level 2, Room 1) Dungeon 24 - Room 31/365 Dungeon 24 - Room 30/365 Dungeon 24 - Room 29/365 Dungeon 24 - Room 28/365 Dungeon 24 - Room 27/365 Dungeon 24 - Room 26/365 Dungeon 24 - Room 25/365 Dungeon 24 - Room 24/365 Dungeon 24 - Room 23/365 Dungeon 24 - Room 22/365 Dungeon 24 - Room 21/365 Dungeon 24 - Room 20/365 Dungeon 24 - Room 19/365 Dungeon 24 - Room 18/365 Dungeon 24 - Room 17/365 Dungeon 24 - Room 16/365 Dungeon 24 - Room 15/365 Dungeon 24 - Room 14/365 Dungeon 24 - Room 13/365 Dungeon 24 - Room 12/365 Dungeon 24 - Room 11/365 Dungeon 24 - Room 10/365 Dungeon 24 - Room 9/365  Dungeon 24 - Room 8/365 Dungeon 24 - Room 7/365 ...

Encounter - Secrets of the Stones, Part 1

Erdogar Aker is a respected sage in the village of Larm.  He is the man to see when questions of history and folklore arise.  Although knowledgeable about many things, Erdogar's personal passion is uncovering the history of those who dwelled in the hills before the founding of Larm.  He spends his free time writing and revising his tome on the history of the hills, about the peoples that came before.   In his younger days, he was able to conduct field work on his own, spending weeks at a time in the hills south and east of Larm, searching for relics and scrolls left behind.  But now, age has come for Erdogar, and the days of his scholarly travels have ended.  It is for this reason that he contacts the players and proposes a joint expedition of discovery. Over several cups of tea in his cottage, he tells the players about a footnote in one of his scrolls, just an offhand remark by the scribe which mentions a message carved in stone on a great memorial w...