The Isvirin claim dominion over the lands west of Larm, from the river to the hills to the mountains. For centuries the hill tribes have hunted these lands, raised their young, and buried their honored dead here. They have fought wars against invaders, they have fought wars amongst themselves, but in all these times, there has been an understanding that certain lines are not crossed. The honored dead are respected, and the mounds of earth and stone in which they are entombed are not to be disturbed.
In recent days, however, this protocol has been violated. On their next visit to Senger's Crossing, the players will learn that members of the Isvirin have reached out to Moritz Senger asking for his help. It seems that one of the burial tombs has recently been entered by some group of outsiders. The heavy stone entry door has been pushed aside, leaving the tomb open and unprotected.According to their culture, the Isvirin are forbidden from entering a burial tomb once it has been dedicated and sealed. It is considered a great offense to disturb the slumber of the honored dead. They are looking for help from outsiders to enter the tomb, find out who is responsible for this crime, and to flush them out if they are still inside. The Isvirin have made assurances that the trespassers will be properly dealt with once they have been expelled from the tomb.
Whether they are motivated by coin, by curiosity, or perhaps they owe a favor to Moritz Senger, the players are tasked with entering and exploring this long-sealed barrow tomb of the Isvirin.
A fully developed dungeon map coming soon in Part 2.
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